OUR MISSION

Supporting Real-World Animal Welfare

Four Paws isn't just about digital collectibles. We're bridging the gap between blockchain and real-world animal welfare through innovative technology and compassionate care.

Creating Lasting Impact

Four Paws partners with animal shelters across India to create sustainable change and improve the lives of animals in need. Through our NFT collectibles platform, we're able to:

  • Support Animal Shelters

    20% of all proceeds from collectible sales go directly to our shelter partners, funding essential care for rescued animals.

  • Fund Medical Care

    Your Happiness Points contribute to vaccinations, treatments, and surgeries for injured and sick street dogs.

  • Build Community Awareness

    We facilitate adoption events, educational workshops, and community engagement programs throughout India.

PARTNERSHIPS

Our Shelter Partners

Four Paws collaborates with these trusted animal welfare organizations to make a tangible difference.

Pawsitive Futures

Dedicated to rescuing, rehabilitating, and rehoming street dogs across Mumbai since 2010.

Mumbai

Hearts for Paws

Specializing in emergency medical care and rehabilitation for injured street animals in Delhi.

Delhi

Bangalore Dog Haven

Operating the largest no-kill shelter in Bangalore with over 500 rescues and adoptions annually.

Bangalore
GAME ECONOMICS

Four Paws Collectibles & HP Rules

A concise rulebook governing your NFT cards, merging mechanics, and token-burning economics.

Card Levels

TierAbbreviationRarity MultiplierMint Cost (HP)
CommonC×1.08,000 HP
StandardS×1.516,000 HP
RareR×2.548,000 HP
EpicE×5.096,000 HP
LegendaryL×10.0288,000 HP

The Rarity Multiplier scales every base stat when you mint or merge into that tier.

Supply & Minting Schedule

Initial Drop

  • 120 cards per dog contract minted-at-deployment
  • Available for public mint immediately (HP burn required)

Monthly Release

  • After deployment, 10 new Common cards become available each 30 days
  • Admin triggers via mintMonthly()

Total Supply Cap

  • Year 1 max = 120 + (12 × 10) = 240 Commons per dog
  • Higher tiers only arise via merges (no direct mint)

Merging Rules

Merge ActionInputsOutputHP CostBurned NFTs
Commons → Standard2× Common1× StandardNo additional cost2 NFTs burned
Standards → Rare3× Standard1× RareNo additional cost3 NFTs burned
Rares → Epic2× Rare1× EpicNo additional cost2 NFTs burned
Epics → Legendary3× Epic1× LegendaryNo additional cost3 NFTs burned

Important Merge Rules:

  • Merging destroys the input NFTs to create a higher-tier NFT.
  • Merging is free aside from the NFT burns themselves.
  • Each merge reduces total supply to raise scarcity and value.
  • Your new, higher-tier NFT immediately earns HP at its higher daily rate.

Happiness Points (HP) Token Economics

TierMint CostDaily HP YieldMonthly YieldUSD Cost (@$0.0025/HP)1-yr Yield (USD)
Common8,000 HP24 HP/day720 HP$200$360
Standard16,000 HP48 HP/day1,440 HP$400$720
Rare48,000 HP144 HP/day4,320 HP$1,200$2,160
Epic96,000 HP288 HP/day8,640 HP$2,400$4,320
Legendary288,000 HP864 HP/day25,920 HP$7,200$12,960

HP Token Use Cases:

  • Mint Cost: HP you burn during NFT minting
  • Yield: HP you earn passively from owning NFTs (staking-style)
  • In-Game Currency: Use HP for power-ups and collectible accessories
  • Real-World Donations: Burn HP to fund shelter initiatives

Token Exchange:

  • HP Value: 1 HP = $0.0025 USD
  • Stablecoin Pairing: HP is backed by a stable value reservoir
  • Ecosystem Liquidity: HP facilitates efficient in-app transactions
  • Deflationary Mechanism: Every mint and power-up permanently burns HP

Stats & Scoring

Base Stats

Each dog has five base attributes (0-100):

Speed

Agility, movement burst

Strength

Muscular power

Hearing

Sound detection range

Bite Force

Jaw clench power

Grip Strength

Hold/tear resistance

Stat Calculation

EffectiveStat = round( BaseValue × RarityMultiplier )

Example: Speed 60 at Epic tier (×5) = 300 effective speed

Power Calculators

Offense Power

(Strength × 0.4 + BiteForce × 0.4 + Speed × 0.2) × Rarity

Defense Power

(Strength × 0.3 + GripStrength × 0.3 + Speed × 0.2 + Hearing × 0.2) × Rarity

Evasion & Awareness

Speed × 0.5 + Hearing × 0.5